Once players have the appropriate schematic and required ingredients, they can craft anything on the fly as they explore the city inDying Light 2. This safe zone is where the loud music starts coming out. Dying Light 2 - How to Fix a Broken Quest . Immunity Booster 1. Found in Southeastern Slums area, on a rock peaking out of the sea far from the shore. There are more than 300 blueprints in Dying Light with all its content packs in total. The place is shown in the screenshot above. Enter through the break in the fence to the north - then pick the locked door (hard) to get inside the room, On the picnic table on the side of the road, In the building - in the drawer of the white dresser near the microwave, On the very top of the radio antenna in the chest, Stuck on the bounty board in the safe zone. One of the reasons why these blueprints are among the hardest to find inDying Light 2is because they're actually in the building that players have to glide from in order to reach the Liquidator. The Angel Sword blueprint is considered the most powerful blueprint in Dying Light. A gun with a sense of humor. 5 from Driver tree. There, you will meet a man named Ahmet, a former member of Rais Gang. Make your way to this room, and youll be able to find the blueprint there. For this one, youll need to kill Beelzebufo. The blueprint is in the field and you'll find it near the stacks of hay. This is because the quest will help you acquire a hacking tool, through which youll be able to open the locked box that contains the blueprint. For those wondering, the side quest must be completed before going to this area as, during the quest, you will be able to turn off the defenses around this area. After reaching your destination, you will find a Mysterious Box. And thus arose a reasonable question. For each location, we are also going to attach a map in which we are going to highlight the location of each blueprint. Climb up on the revealed pink block to find the blueprint, In the open side compartment of the semi truck, On top of the big square blue stage - in the yellow toolbox, In the back of the partially submerged yellow van, in the tunnel, Prerequisite: Side quest Rupert the Gunsmith. Before going there, make sure to take the keycard from Jasir with you. You must locate a huge tank that's filled with water. Then, search around for a large blue-ish billboard. Found on top of the largest tower in the area with several ziplines connecting it to buildings nearby. You will then need to search the surrounding area for a beige-colored tent. However, this time, you will find the Sick Bomb blueprint waiting for you to pick it up on the Checkers board. Big Thunder The blueprint is a reward for defeating a boss - Behemoth. There's also a ton of hidden blueprints, secret areas, and easter eggs crammed into the. Enter the sewer pipes at the base of the dam to the northeast. The blueprint is a reward for defeating the bosses - David and Goliath. Turn left to approach a pink teddy bear. When you go depper into these rooms you'l find a bed with a techland poster in front of it. Dying Light 2 - Guide to Crane Reference and Marian Sneakers (Easter Egg) . You need to find Volkan's Backpack during side quest Crash Boom Bang. Found inside the safe after kiling Holler, Dive into the red liquid in the tank to find the blueprint on the bottom inside of the chest, In the hunting tower, in the locked chest (hard), On the second floor - in the desk drawer behind the doll, In the maintenance room of the fenced electric zone. This blueprint is inside the volatile hive and you should look for it after you've cleared the nest. Head over to the one mentioned in the map and climb all the way to the top, where youll be able to find the blueprint on a map. The blueprint is on the top of this billboard. He has a BA in Digital Media Production from the State University of New York at New Paltz, focusing on the preproduction and production stages of TV & film. The blueprint is inside a nearby chest. Dying Light Legendary Blueprints! Dying Light 2 - How to Unlock The Secret Parkour Challenges (Broomstick & Hoverboard) Next. Dying Light 2 - Guide to Secret Techland Room and Secret Gun Blueprint. Approach it from the far east and follow its northern line. Found in the Northeastern Slums, within one of the blue containers next to the safe house area. The first blueprint is a modification called "Korek Charm" that practically allows you to repair any weapon . The antenna isnt a big area, and youll only find a single blueprint there. Next up, we have Old Town, an area that youll visit later in the game. In the Northeastern Area, there is a safe zone or a construction site. Climb to the very top of the bridge tower via the outermost main cable (crouching helps to balance), and then up the scaffolding. Stinky Edge The blueprint is in one of the rooms on the inn's upper level. Sign in Dying Light. You need a military keycard from Jasir to open the crate. Super Molotov - You can find this blueprint in the pumping station that is a quest location (you visit it during a main and a side quest). Flame Stabber The plan is in the hunting tower. Depending on your speed, it can take you somewhere between 4 to 8 hours to collect all the blueprints in Dying Light. He also has an affinity for finding out the origin stories/inspirations of games and every character in them. Kaleb is a freelance writer for Screen Rant who regularly contributes to both of the Gaming Guides and Gaming Features sections. He has a BA in Digital Media Production from the State University of New York at New Paltz, focusing on the preproduction and production stages of TV & film. Found in northeastern Old Town in the boot of a yellow van. Dying Light | All Blueprint Locations | Map Genie Dying Light - All Blueprints Locations for all 100+ Blueprints that we've found so far! Never say goodbye to your favourite weapon again! Though the methods of getting each blueprint vary slightly, players will want to be sure they grab both blueprints before exiting the building. By using the air conditioner near the hallway at the center of the building, you can push yourself toward the lamp on the side of the nearby balcony, to get up there. Origami 101 The blueprint is at the top of a large white tower. Most of those boxes are located inside military outposts, and can lie under the open sky, or be hidden inside train cars. Once there, make your way inside the stone tower, and youll find the blueprint there. The blueprint is in the next area inside a white crate. Venisia is a public relations professional, video game industry contractor, published author, freelance entertainment journalist, copy editor, a co-organizer of the Latinx Games Festival, and a member of the Latinx in Gaming and the Puerto Rico Game Developers (PRGD) community. Her passion is video games. She loves the adrenaline rush from a multiplayer match and understands the frustrations of a brand-new raid. Venisia finds immense value in gaming especially in the realm of mental health. Having trouble finding all those blueprints in Dying Light? Here's a helpful guide to all those locations! How to Unlock Hunted Outfit in Dying Light, How to Unlock Harran Rifle in Dying Light, 5 Pre-Emptive tips for surviving Dying Light: The Following, Techland Shows Off Dying Light 2 Graphics Comparison and Co-Op Play, New Dying Light 2 Trailer Shows Extended Look at Gameplay, Dying Light 2 Developer Interview: How Real History Shapes the Post Apocalypse, Components: Metal Parts (1), Duct Tape (1), Plastic (2), Batteries (2), Power Cable (1), Base Weapons: Police Baton, Crowbar, Military Shovel, Components: Metal Parts (1), Duct Tape (2), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Cleaver, Blade, Long Knife, Short Knife, Military Shovel, Components: Metal Parts (1), Herb (2), Alcohol (1), Blade (2), Gauze (1), Components: Metal Parts (1), Duct Tape (1), Nails (1), Blade (2), Gauze (1), Components: Metal Parts (1), String (1), Herb (1), Toxic Lichen (2), Gauze (1), Adds: Bleeding (Level 2), Electricity (Level 2), Components: Metal Parts (2), Duct Tape (1), Alcohol (1), Blade (2), Batteries (2), Electronics (1), Components: Metal Parts (10), Plastic (10), Tin Can (10), Electronics (5), Alcohol (10), Bolter Tissue (1), Adds: Bleeding (Level 2), Toxic (Level 2), Components: Metal Parts (1), Herb (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Adds: Electricity (Level 2), Burning (Level 2), Base Weapons: Pipe, Police Baton, Crowbar, Baseball Bat, Components: Metal Parts (1), Duct Tape (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Base Weapons: Two-Handed Hammer, Pickaxe, Two-Handed Axe, Components: Metal Parts (2), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1), Base Weapons: Pipe, Police Baton, Crowbar, Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Baseball Bat, Components: Metal Parts (1), Duct Tape (1), Nails (1), Chemicals (2), Power Cable (1), Components: Metal Parts (20), Alcohol (10), Components: Metal Parts (1), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1), Components: Metal Parts (1), Nails (1), Herbs (4), Toxic Lichen (4), Gauze (1), Base Weapons: Short Sword, Blade, One-Handed Axe, Cleaver, Sickle, Long Knife, Pick, Wrench, Small Hammer, Components: Metal Parts (1), Alcohol (1), Household Supplies (1), Aerosol (2), Electronics (1), Toxic Lichen (2), Base Weapons: Short Sword, Blade, Pick, Sickle, Cleaver, Components: Nails (1), Blade (2), String (1), Herb (4), Gauze (1), Base Weapons: Two-Handed Hammer, Two-Handed Axe, Pickaxe, Components: Metal Parts (2), Duct Tape (2), Plastic (1), Chemicals (2), Power Cable (1), Base Weapons: Blade, Military Shovel, One-Handed Axe, Sickle, Cleaver, Long Knife, Short Knife, Components: Metal Parts (1), Herb (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Adds: Electricity (Level 2), Toxic (Level 2), Base Weapons: One-Handed Axe, Police Baton, Baseball Bat, Military Shovel, Crowbar, Pick, Wrench, Small Hammer, Components: Metal Parts (2), String (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2), Components: Metal Parts (1), Duct tape (1), Plastic (2), Batteries (2), Power Cable (1), Adds: Bleeding (Level 1), Electricity (Level 1), Components: Metal Parts (1), String (1), Nails (2), Blade (1), Batteries (2), Electronics (1), Components: Metal Parts (1), Nails (2), Plastic (1), Batteries (2), Power Cable (1), Components: Metal Parts (1), String (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: One-Handed Axe, Pick, Wrench, Small Hammer, Components: Metal Parts (1), Duct Tape (1), Nails (1), Aerosol (2), Gauze (1), Base Weapons: Police Baton, Baseball Bat, Crowbar, Components: Metal Parts (1), String (1), Nails (1), Aerosol (2), Gauze (1), Base Weapons: Short Sword, Two-Handed Sword, Blade, Khopesh, Machete, Cleaver, Sickle, Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2), Adds: Impact (Level 2), Burning (Level 2), Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Machete, Blade, Cleaver, Sickle, Components: Metal Parts (2), Alcohol (1), Household Supplies (2), Chemicals (2), Aerosol (2), Batteries (1), Base Weapons: Two-Handed Axe, Two-Handed Hammer, Pickaxe, Components: Metal Parts (2), Duct Tape (2), Gauze (1), Herb (1), Toxic Lichen (2), Base Weapons: Two-Handed Sword, Short Sword, Machete, Blade, Khopesh, Cleaver, Sickle, Components: Metal Parts (1), Alcohol (1), Chemicals (2), Blade (1), Power Cable (1), Base Weapons: Two-Handed Sword, Two-Handed Axe, Two-Handed Hammer, Khopesh, One-Handed Axe, Pickaxe, Components: Metal Parts (1), String (2), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Short sword, Two-Handed Sword, Khopesh, Machete, Blade, Components: Metal Parts (2), String (1), Household Supplies (1), Gauze (1), Aerosol (2), Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Sickle, Machete, Components: Metal Parts (2), Duct tape (1), Alcohol (1), Gauze (1), Blade (2), Base Weapons: Two-Handed Axe, One-Handed Axe, Pick, Pickaxe, Components: Metal Parts (1), String (2), Duct Tape (1), Blade (2), Gauze (1), Components: Metal Parts (1), String (1), Plastic (2), Chemicals (2), Power Cable (1), Components: Metal Parts (2), Alcohol (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh, Components: Metal Parts (1), String (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Components: Metal Parts (3), Duct Tape (2), Nails (2), Blade (2), Gauze (1), Base Weapons: Machete, Two-Handed Sword, Khopesh, Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Blade (2), Batteries (2), Electronics (1), Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh, Sickle, Blade, Cleaver, Components: Metal Parts (2), Duct Tape (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Components: Metal Parts (1), Herb (4), Toxic Lichen (4), Components: Metal Parts (1), Plastic (1), Batteries (1), Components: Metal Parts (1), Nails (1), Blade (1), Base Weapons: Short Sword, Blade, Two-Handed Sword, Machete, Khopesh, Components: Metal Parts (2), Duct Tape (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1), Components: Metal Parts (1), Nails (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe, Police Baton, Baseball Bat, Crowbar, Components: Metal Parts (2), Duct Tape (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1), Base Weapons: Wrench, Pick, Military Shovel, Cleaver, Sickle, Components: Metal Parts (2), Alcohol (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Components: Metal Parts (1), String (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1), Base Weapons: Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Cleaver, Sickle, Short Sword, Blade, Components: Metal Parts (2), Duct Tape (2), Nails (1), Blade (2), Batteries (2), Electronics (1), Components: Metal Parts (1), Nails (1), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Components: Metal Parts (1), String (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Components: Metal Parts (1), Duct Tape (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe, Components: Metal Parts (1), String (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Components: Metal Parts (1), Household Supplies (1), Chemicals (1), Base Weapons: Two-Handed Hammer, Pickaxe, One-Handed Axe, Two-Handed Axe, Small Hammer, Components: Metal Parts (2), String (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1), Components: Metal Parts (1), Gauze (1), Aerosol (1), Components: Metal Parts (4), String (2), Blade (2), Aerosol (3), Electronics (3), Components: Metal Parts (2), String (2), Blade (3), Duct Tape (2), Components: Metal Parts (2), Chemicals (2), Electronics (2), Household Supplies (3), Power Cable (3), Components: Metal Parts (4), Tin Can (3), Electronics (2), Alcohol (2), Aerosol (3), Components: Metal Parts (1), Chemicals (1), Household Supplies (1), Components: Plastic (1), Chemicals (1), Household Supplies (1), Components: Alcohol (1), Flourescent Mushrooms (20), Components: Metal Parts (1), Chemicals (1), Alcohol (1), Components: Alcohol (1), String (1), Gauze (1), Components: Household Supplies (1), Tin Can (1), Flourescent Mushrooms (1), Components: Metal Parts (1), Underwater Algae (1), Herb (1), Flourescent Mushrooms (1), Components: Nails (1), Chemicals (1), Household Supplies (1), Tin Can (1), Components: Plastic (1), Household Supplies (1), Nails (1), Components: Household Supplies (2), Tin Can (1), Toxic Lichen (1), Components: Plastic (1), Chemicals (1), Household Supplies (1), Toxic Lichen (1), Components: Herb (5), Underwater Algae (1), Bolter Tissue (1), Components: Gauze (1), Herb (3), Bolter Tissue (1). run back to the safe house and pick up 3,000 survivor points. To make the next move you need to exit the Tower zone completely and then return to the board. Note: The blueprint is titled Right hand of gloVA on PC, and Right ball of gloVA on console. Found inside a safe house that is located just north of the Tower. To open it, you will need the Hacking Tool from the Rocket Waggoon side quest. The blueprint will be on a wall to your right - it's attached to a dart board. On top of the tower. The blueprint is inside a large empty building. The easiest way to get there is by jumping onto the shelf from the bridge above it (you can use the Grappling Hook). How much time will it take to collect all blueprints in Dying Light? Rewarded from completion of side quest The Big Bang Thesis, Complete the Protect quest for Nick Pesto, On top of the Tower roof - find the checkers board on the table with the two chairs. Make your way to the Jaffar Wheelstation Garage. The blueprint is in the area with the transformers located at the base of the dam. This process has to be repeated three times before the power comes back on, allowing players to open the doors next to the final power box. Angel Sword (Angel Sword "Troll" Old Town Side Quest Reward), Electrician (Electronic Parts Side Quest Reward), Fire Launcher (Salesman Escort Side Quest Reward), Grill'em And Kill'em (Gas Lighter Side Quest Reward), GTFO 2.0 (Fishing Spot Escort Side Quest Reward), Holy Ghost (Werewolf Escort Side Quest Reward), Puff Puff Pass (Stash Escort Side Quest Reward), Zappo (To The Tower Escort Side Quest Reward), Zombie Classic Mod (Electric Machete, in The Slums "The Prodigal Son" Side Quest Reward), Fastball Special (After reaching Survivor 7), God Hammer (Old Town University Store - Side Quest "Chasing Past"), Components: Metal Parts (2), String (2), Alcohol (3), Power Cable (3), Exploding Throwing Stars ("Posters" Side Quest Reward). The blueprint is inside this tent placed next to a whiteboard. To get this blueprint, you will need to kill David and Goliath, who also happens to be one of the Freaks of Nature, just like Behemoth. Once you unlock it, you can find the blueprint on top of the shelves. Found in the Northeastern Slums, find a path you can climb along in, where you'll find a small canyon. After installing the Flawless Widescreen, you need to install the Dying Light 2 Plugin from the plugin section and check the 2 checkboxes. You'll enter the Easter Egg area of Super Marios World 1-1. Found West of the first safe zone in Old Town, on the roof, on a white mattress, next to the red carpet. Found inside a three-story house located south from the first highway curve that continues into a long stretch of road leading straight. BaconBankai Jan 28, 2015 @ 9:34pm. Categories 4. The range of weapons obtainable in this zombie apocalypse-themed game is incredible, from Baseball Bat to Assault Rifles, but the best ones . Helluva Homerun The blueprint is in one of the rooms of the sewers located underneath the dam (you visit this place during the Power to the People side quest). Suddenly, sparks will appear and there will be your Korek Charm blueprint. Components: Plastic (1), Household Supplies (1), Components: Herb (2), Flourescent Mushrooms (4), Components: Herb (2), Underwater Algae (4), Creates: Claymore Shield, Tesla Shield, Freezing Shield, Effects: Gives basic shields an Elemental effect, Components: Hunter Glands (? , How could we improve this post? To find it, you have to find the two holes in the ground, shown in screenshot 1, where DVD movies have been dumped. Once there, you should spot a bunch of boxes piled one on top of each other, close to the buildings rooftop maintenance room. If you want to complete challenges and take part in races, you should acquire as many of those blueprints as possible. The blueprint is on a small island on the lake. The only way to open the box is to use a hacking tool obtained during the Rocket Waggoon side quest. By following the location mentioned on the map, make your way to the area and search for a white van. The Nailer blueprint is located inside the main building of the farm. Youll need the hacking tool you get from the Rocket Waggoon side quest to unlock it. Experimental Military Traction Part The blueprint is in the military crate inside the truck's trailer. To enter this building, you need the side quest called Rupert the Gunsmith given by Fidan in the Harran University. Jump inside and dive in. In the Northeastern area of the map, there is a supply drop of Rais. Dying Light 2 has a few mysteries worth seeking out, and one of them is the dev room which houses some hidden blueprints. Related:Dying Light 2 Black Screen After Ending: What It Is & How To Fix It. The plan is to dig out the blueprint and you can achieve start by pressing the kick button many times. This is fun to mess around with and can be useful for farming exp. InDying Light 2: Stay Human, players can find the locations of more than 60 blueprints for crafting items, weapon mods, and Easter Eggweapons scattered throughout the game. The Kurts Bombs blueprint can be acquired by completing a quest called The Big Bang Thesis, at the end of which Kurt will reward you with this blueprint. It's Me Marian Boots 3. You can get this blueprint by killing one of the Freaks of Nature called Holler. On the lower level, from where the entrance is, is a biology study room (painted all white). Dying Light Blueprint Locations At the time of writing, there existed a total of four locations in Dying Light. Lockpick 9. I know the envelope is in the general area because of the map but seems impossible to look for . The blueprint is in the next area inside a white crate. It exists somewhere between Jasirs farm and Bilals gas station. Found inside of the Jaffar Wheelstation Garage, on a work desk, next to a blue locker. It is located in a special area called Antenna area. Next, go out and kill The Bolter, but you have to do it quickly. To get your hands on this blueprint, you will need to climb the largest main bridge pillar. You must complete a long journey in the tunnels to get to the rooms with the generators. On top of this next area, you should spot a large tree and a metal barrel with burning wood inside of it. There, you will come across a locked door. As you enter from the second to last floor, keep going forward until the end of a hallway. Unlock this chest by using a lockpick to acquire the blueprint. This side quest becomes available when you complete the main story mission Higher Education," on part Ask survivors about Jade.. To get your hands on this blueprint, you will need to go to the safe house that is located on the north side of The Tower. Top 13 Best Dying Light Blueprints [2023], Dying Light 2: All Safe Codes & Locations, Best KovaaKs Aim Training Routine For Valorant, Little Alchemy 2: How To Make Fabric [All Methods], TFT Meta Comps Tier List: Best & Worst Comps. Dying Light is a first-person zombie apocalypse game which is absolutely amazing to play. The blueprint is in the military crate inside the truck's trailer. Inside this safe zone, you can find the blueprint on a shelf. There, you can find the blueprint inside a beige-colored tent on a table next to a microscope. The blueprint is on a wooden table, below a red and white metal roof, near the vendor. At the bottom, you find a box that you have to open to collect the blueprint. The only way to open the box is to use a hacking tool obtained during the Rocket Waggoon side quest. Bad Plug The blueprint is inside the building in a fenced off area. After reaching the top of the VNC Tower, players will need to use the Paraglider to glide to the southwest building with a mossy rooftop and giant antenna. Omar Boz is yet another character that you will randomly encounter right outside of The Tower. He will ask you to escort him on his mission of delivering some stuff, and at the end of it, he will reward you with the Fire Launcher blueprint. Secret World 7; Serious Sam 3: BFE 34; Sid Meier's Civilization 274; SimCity 20; Sleeping Dogs 34; . Inside this tower, youll find the blueprint. Inside the shack, youll find it on a shelf. A Mysterious Blueprint - This blueprint is an easter egg and therefore finding it is quite problematic. Pan of Destiny 4. The blueprint can be found inside the large garage of this building.
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